Wednesday, February 24, 2016
Extra Credit List of Games for Education
The team at Extra Credit, a web video series dedicated to games and game culture, have compiled a very useful list of games they deem suitable for educational purposes in the online store Steam.
Check it out!
Monday, February 22, 2016
shameless plug: narRITives project space
Andrea and I have begun working with Brian Larson in CIAS to develop narRITives, an interdisciplinary project to develop and curate digital stories from RIT. See here.
Andrea and I will talk about this project when we meet up in March (after the February meeting focusing on GBL with Trent). We will also discuss each of our approaches to project-based and problem-based learning. More information forthcoming!
Andrea and I will talk about this project when we meet up in March (after the February meeting focusing on GBL with Trent). We will also discuss each of our approaches to project-based and problem-based learning. More information forthcoming!
Next meeting: 2/29/16 for dinner and conversation
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| I finally found a use for this image—love it! Juilee |
1) read two articles
2) play one game "Aviti: The Cost of Life"&
3) take a stab at designing an assignment, unit, or course that takes advantage of some game or game-based principle.
When we meet, we will discuss the readings and workshop ideas and plans.
See you at 5:45!
(photo credit: See https://mathsimulationtechnology.wordpress.com/game)
Tuesday, February 2, 2016
Before you head to U of R, begin at RIT for talk on gameplay & iterations
When: Friday, February 5, 2016
Where: Golisano College 70-1455
Time: 11:00 am
Experimental Gameplay and the Iterative Process
Presentation by
Ian Schreiber
PhD Research Colloquium in Computing and Information Sciences
Rochester Institute of Technology
Where: Golisano College 70-1455
Time: 11:00 am
Experimental Gameplay and the Iterative Process
Presentation by
Ian Schreiber
PhD Research Colloquium in Computing and Information Sciences
Rochester Institute of Technology
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