My research is at the intersection of creative writing studies (a small but growing research field), digital pedagogy, and games and game-based learning. My approach is to use digital tools to reconfigure the creative writing classroom from that of the sole author of a print-based work to collaborative, multimedia projects with distributed, non-linear narratives. I look forward to sharing some of the best practices in using games and game-based approaches to increase student engagement and leverage deeper learning.
Showing posts with label 1st post. Show all posts
Showing posts with label 1st post. Show all posts
Tuesday, January 19, 2016
Monday, January 18, 2016
Introduction: Juilee Decker, Museum Studies
In terms of research and pedagogy, I look to collections (i.e., libraries, archives, and museums) as spaces that have potentiality as sites of digital scholarship and collaboration. I have worked in this way for more than a decade—this practice has been informed, very much, by my work in the field of public art (since 1998—I can tell you more!). At RIT, I have created four courses in museum studies and public history that are intended as spaces for
collaborative engagement, self-assessment, public
dissemination and....
Note: all of the photographs below relate to projects undertaken by students in my course this past fall (2015).
Note: all of the photographs below relate to projects undertaken by students in my course this past fall (2015).
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| Students installing an exhibition in TWC, October 2015 |
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